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V.05 will be released next week!

-Day/Night cycle with(Very basic for now)

-Bandit Boss Added to beach dungeon(Sandy Tooth)

-Tweaked class element starts. Each class has better use of certain elements.

-Tweaked class element resistance to the element they major in. NOT IMMUNE BUT MORE RESISTANT

-Hunter's main element is Wind.

-Warrior's main element is Physical.

-Mage's main element is Fire.

-Priest's main element is Light.

-Monk's main element is Earth.

-Paladin's main element is Thunder.

-Overhauled the intro and added more dialogue

-Added interactive signs to the crossroads

-Added Mayor to Crumb Village.(Will continue with his dialogue as we go)

Patch V.03

-Added more names to NPCs in the world

-Added more dialogue to NPCs

-Added Greta the witch to the graveyard(Her house is before the tomb)

-Creating the intro(Incomplete)

-New custom UI

-Mysterious Mage added to the Graveyard

-Tweaked Hunter class

-Reworked the Beach

-Reworking armor

-Reworking weapons

-Reworking skill damages

-Added more treasure chests/barrels

-Tweaked the Bandit Lair on the beach

(1 edit)

Patch notes

-Tweaked classes added more skills to Warrior.

-Added portals to the catacombs(No mobs yet or loot)

-Adjusted the beach with a secret dungeon(Not 100% done)

-Shop added Ruby Cane to the shop to be purchased for 5,000 ZYN

-Adjusted placement of Ninja's outside of Crumb Village

-Lowered the mobs on the beach

-Adjusted loot of crates that are found in the world

-Cows at Crumb Farm now are able to be killed/fight

-New main menu background!

Early footage

V0.2 will be released later this week!

If you have trouble downloading it let me know! (Go into folder and look for game.exe file)

Really early ALPHA! BE warned! We are working on it hourly/daily/weekly/monthly!